Manyland Wiki
Register
Advertisement

Living objects represent many of the more "alive" objects such as non-player characters and the like. They are much like changing things but have a few differences. Living objects can also make sounds as the player passes in front of them. Currently, only certain animals produce a sound. To have an animal sound, add the animal name to the object name.

Flipping Living[]

Flipping Living objects have one cell which is horizontally mirrored in random time intervals.

Changing Living[]

Changing Living objects have two cells, similar to Changing Things, which are changed in random, slightly slower time intervals.

Moving Living[]

Moving Living objects not only change between two cells but also move back and forth in a direction. This is good for walking (pacing) NPCs.

Advertisement